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Week 16

Updated: Jan 15

Yejin tried different colours on cereal box.



new Sauce bottles by Yeji


(Only diffuse, normal and roughness map are used)

*Keep updating the environment

*Fixing UVs and textures of School and Neighborhoods





Updated 2D character model sheet (lineless style)

2DLook test

Yejin did a 2D look test to find a simple workflow to achieve this the 2D sequences' 'look'. She also made a style guide, which essentially is a library of images to reference off of in order to keep the style consistent. Though we have a good idea of what the base coloured animation will look like as well as some minimal effects, I thought we could push the lighting a bit more and requested some lighting concepts from our Concept artist Grace Wong


Colour keys by Grace Wong



On Wednesday we received feedback from Ian in Lighting and Rendering class:

Notes from Ian:

- Work more on the colour keys



- Pick a scene colour

- Figure out whether you want Cool Light or Warm Light

- Make sure the character is always the center of interest

- Reference colour key for final lighting

- If the prop is too loud or catching too much attention, have less light shining in that direction



Colour Keys in progress:




SOUND

Yejin made a quick mock up sound track using Garage Band.

She made 2 versions of song for the space sequence:





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