Week 16
- yejinkim0924
- Jan 18, 2021
- 1 min read
Updated: Jan 15, 2024
Yejin tried different colours on cereal box.
new Sauce bottles by Yeji

(Only diffuse, normal and roughness map are used)


*Keep updating the environment
*Fixing UVs and textures of School and Neighborhoods
Updated 2D character model sheet (lineless style)

2DLook test

Yejin did a 2D look test to find a simple workflow to achieve this the 2D sequences' 'look'. She also made a style guide, which essentially is a library of images to reference off of in order to keep the style consistent. Though we have a good idea of what the base coloured animation will look like as well as some minimal effects, I thought we could push the lighting a bit more and requested some lighting concepts from our Concept artist Grace Wong

Colour keys by Grace Wong
On Wednesday we received feedback from Ian in Lighting and Rendering class:
Notes from Ian:
- Work more on the colour keys
- Pick a scene colour
- Figure out whether you want Cool Light or Warm Light
- Make sure the character is always the center of interest
- Reference colour key for final lighting
- If the prop is too loud or catching too much attention, have less light shining in that direction
Colour Keys in progress:



SOUND
Yejin made a quick mock up sound track using Garage Band.
She made 2 versions of song for the space sequence:
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